Posts

Income risk

    Reflection:      I had some trouble with the last post. I thought there were not many connections I can write. When I finished the first paragraph connecting team structure and opportunism, I just stuck there and did not have any idea. After that, some personal issues happen, I was kind of sick so I did not finish the post and did not come to class last week.     Income risk:     I plan to be a gameplay programmer after I graduated, and my ideal companies are Capcom Japan and Ubisoft Shanghai. I choose Capcom because I really love their game and I believe Capcom should have pretty good working environment considering how many great games they already make. Ubisoft Shanghai is good choice because Ubisoft is huge game company with many promotion opportunities. Also, Shanghai is close to my hometown which means I can see my parents and friends regularly. Capcom gives a newly graduated programmer 3.3 million yen per year, which is ok in Osaka, Japan. As to the latter one, I don&

Transfer pricing & Illinibucks

    I assume that students have to pay at least the pre-specified price to move to the head of the line. In this case, there is another problem. What if multiple students pay for the same pre-specified price? In my opinion, one reason students use Illinibuck is that they are in a hurry. Starting a second round to see which student pays higher will cost too much time. Therefore, if multiple students pay for the price, only the first one can move to the head of the line. Other students can choose to either get their Illinibucks back or get into the place according to when the student uses Illinibuck. For example, if the student is the second to use Illinibuck, he or she will be right behind of the head of the line. In order to implement this feature, the place uses Illinibucks should have a online queue system. Students are ranked by the time they queue, and the time they use Illinibucks. Students who use Illinibucks will get a fixed position and a mark on their name, so other students

Team Structure

    I don't have much successful or impressive experience in group projects, except one for group of 2, but it is more like working with my friend than working in a team. I really want to talk about my favorite sports team, 2014' San Antonio Spurs, but It seems too complicated to analyze for a team like this. Therefore, I pick 2018-2019 team Astralis from CS:GO as my example for high-performing team.     CS:GO is a first person shooting game came out in 2014. It is a direct sequal of Counter Strike which was populared since 2000. Every year, there are lots of CSGO events and many exciting tournaments to watch. Among those events and matches, CSGO majors and Intel grand slam events are the most important for a team's success. CSGO majors are similar to world cup for soccer and playoff for an NBA season. Top teams gather together and fight for $1,000,000 prize. The rule of Intel grand slam is that if a team  wins 4 Masters level CSGO tournaments inside a span of te

Opportunism

    The reason people don't act  opportunistically though they have the chance is that those people believe there are more important things than self-interest. I will tell a story of a famous Chinese minister Yu Qian as an example. In 1449, Ming dynasty experienced a fatal failure at the Battle of Tumu. A lot of important officials of Ming dynasty, including Yu qian's immediate supervisor - the Minister of War, and the ruler of Ming dynasty - Zhengtong emperor, are captured by Oirat Mongols. To make things worse, Ming dynasty lost nearly all of its elite army (~300,000 soilders died or wounded), and most of its famous generals were died at that battle. Considering they had an important hostage Zhengtong emperor and Ming was very weak at that time, the Oriat Mongols seized the opportunity to attack Ming capital, Beijing. Under this circumstance, the court of Ming dynasty had a huge debate about whether they should run away from the attack, move the capital to sou

My own experience with organization and transaction cost

    I worked at a small software company before. I was an intern there so I did not know the structure of the company very well. In my opinion, the company was structured like a tree. The general manager was the root of the tree which has several child nodes such as product development department, human resource department, administrative department.      Product development department is also divided into several sub departments such as C++ development, server maintenance, Front end, back end, etc. In each department, there is a head of the department and there are many groups working at different projects. I was an intern there working under a C++ project group. As an intern, I did not have much things to do, just sat there to wait for the order from our group leader. Even if sometimes I got some work to do, it always was some trivial stuff like fixing some bugs or something like that. Busy time only happened when party A changed their needs and the deadline of the project was

Joseph Schumpeter Econ 490 fall 2019

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Joseph Alois Schumpeter (1883 - 1950) was an  economist  and is regarded as one of the 20 th  century's greatest intellectuals. He is best known for his theories on  business cycles   and  capitalist  development   and for introducing the concept of entrepreneurship. I did not know Schumpeter before assigned the alias. I do not think his works of business cycle, capital  development   and introducing the concept of entrepreneurship are relevant for our course. References 1.  https://www.investopedia.com/terms/j/joseph-schumpeter.asp